Computer software From Wikipedia, the free encyclopedia Jump to: navigation, search "Software" redirects here. For other uses, see Software (disambiguation). Computer software, or just software, is the collection of computer programs and related data that provide the instructions telling a computer what to do. The term was coined to contrast to the old term hardware (meaning physical devices). In contrast to hardware, software is intangible, meaning it "cannot be touched".[1] Software is also sometimes used in a more narrow sense, meaning application software only. Sometimes the term includes data that has not traditionally been associated with computers, such as film, tapes and records.[2] Examples of computer software include: * Application software includes end-user applications of computers such as word processors or Video games, and ERP software for groups of users. * Middleware controls and co-ordinates distributed systems. * Programming languages define the syntax and sematics of computer programs. For example, many mature banking applications were written in the COBOL language, originally invented in 1959. Newer applications are often written in more modern programming languages. * System software includes operating systems, which govern computing resources. Today large applications running on remote machines such as Websites are considered to be system software, because the end-user interface is generally through a Graphical user interface (GUI), such as a web browser. * Testware is software for testing hardware or a software package. * Firmware is low-level software often stored on electrically programmable memory devices. Firmware is given its name because it is treated like hardware and run ("executed") by other software programs. * Shrinkware is the older name given to consumer bought software, because it was often sold in reatail stores in a shrinkwrapped box. * Device drivers control parts of computers such as disk drives, printers, CD drives, or computer monitors. * Programming tools help conduct computing tasks in any category listed above. For programmers, these could be tools for debugging, or reverse engineering older legacy systems in order to check source code compatibility. Contents [hide] * 1 History * 2 Overview * 3 Types of software o 3.1 System software o 3.2 Programming software o 3.3 Application software * 4 Software topics o 4.1 Architecture o 4.2 Documentation o 4.3 Library o 4.4 Standard o 4.5 Execution o 4.6 Quality and reliability o 4.7 License o 4.8 Patents * 5 Design and implementation * 6 Industry and organizations * 7 References * 8 External links // if (window.showTocToggle) { var tocShowText = "show"; var tocHideText = "hide"; showTocToggle(); } // History For the history prior to 1946, see History of computing hardware. The first theory about software was proposed by Alan Turing in his 1935 essay Computable numbers with an application to the Entscheidungsproblem (Decision problem).[3] Paul Niquette claims to have coined the term "software" in this sense in 1953,[4] and first used in print by John W. Tukey in 1958.[5] The academic fields studying software are computer science and software engineering. This section does not cite any references or sources. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. (June 2010) The history of computer software is most often traced back to the first software bug in 1946. As more and more programs enter the realm of firmware, and the hardware itself becomes smaller, cheaper and faster due to Moore's law, elements of computing first considered to be software, join the ranks of hardware. Most hardware companies today have more software programmers on the payroll than hardware designers, since software tools have automated many tasks of Printed circuit board engineers. Just like the Auto industry, the Software industry has grown from a few visionaries operating out of their garage with prototypes. Steve Jobs and Bill Gates were the Henry Ford and Louis Chevrolet of their times, who capitalized on ideas already commonly known before they started in the business. In the case of Software development, this moment is generally agreed to be the publication in the 1980s of the specifications for the IBM Personal Computer published by IBM employee Philip Don Estridge. Today his move would be seen as a type of crowd-sourcing. Until that time, software was bundled with the hardware by Original equipment manufacturers (OEMs) such as Data General, Digital Equipment and IBM. When a customer bought a minicomputer, at that time the smallest computer on the market, the computer did not come with Pre-installed software, but needed to be installed by engineers employed by the OEM. Computer hardware companies not only bundled their software, they also placed demands on the location of the hardware in a refrigerated space called a computer room. Most companies had their software on the books for 0 dollars, unable to claim it as an asset (this is similar to financing of popular music in those days). When Data General introduced the Data General Nova, a company called Digidyne wanted to use its RDOS operating system on its own hardware clone. Data General refused to license their software (which was hard to do, since it was on the books as a free asset), and claimed their "bundling rights". The Supreme Court set a precedent called Digidyne v. Data General in 1985. The Supreme Court let a 9th circuit decision stand, and Data General was eventually forced into licensing the Operating System software because it was ruled that restricting the license to only DG hardware was an illegal tying arrangement.[6] Soon after, IBM 'published' its DOS source for free, and Microsoft was born. Unable to sustain the loss from lawyer's fees, Data General ended up being taken over by EMC Corporation. The Supreme Court decision made it possible to value software, and also purchase Software patents. The move by IBM was almost a protest at the time. Few in the industry believed that anyone would profit from it other than IBM (through free publicity). Microsoft and Apple were able to thus cash in on 'soft' products. It is hard to imagine today that people once felt that software was worthless without a machine. There are many successful companies today that sell only software products, though there are still many common software licensing problems due to the complexity of designs and poor documentation, leading to patent trolls. With open software specifications and the possibility of software licensing, new opportunities arose for software tools that then became the de facto standard, such as DOS for operating systems, but also various proprietary word processing and spreadsheet programs. In a similar growth pattern, proprietary development methods became standard Software development methodology. Overview A layer structure showing where operating system is located on generally used software systems on desktops Software includes all the various forms and roles that digitally stored data may have and play in a computer (or similar system), regardless of whether the data is used as code for a CPU, or other interpreter, or whether it represents other kinds of information. Software thus encompasses a wide array of products that may be developed using different techniques such as ordinary programming languages, scripting languages, microcode, or an FPGA configuration. The types of software include web pages developed in languages and frameworks like HTML, PHP, Perl, JSP, ASP.NET, XML, and desktop applications like OpenOffice.org, Microsoft Word developed in languages like C, C++, Java, C#, or Smalltalk. Application software usually runs on an underlying software operating systems such as Linux or Microsoft Windows. Software (or firmware) is also used in video games and for the configurable parts of the logic systems of automobiles, televisions, and other consumer electronics. Computer software is so called to distinguish it from computer hardware, which encompasses the physical interconnections and devices required to store and execute (or run) the software. At the lowest level, executable code consists of machine language instructions specific to an individual processor. A machine language consists of groups of binary values signifying processor instructions that change the state of the computer from its preceding state. Programs are an ordered sequence of instructions for changing the state of the computer in a particular sequence. It is usually written in high-level programming languages that are easier and more efficient for humans to use (closer to natural language) than machine language. High-level languages are compiled or interpreted into machine language object code. Software may also be written in an assembly language, essentially, a mnemonic representation of a machine language using a natural language alphabet. Assembly language must be assembled into object code via an assembler. Types of software Practical computer systems divide software systems into three major classes[citation needed]: system software, programming software and application software, although the distinction is arbitrary, and often blurred. System software System software helps run the computer hardware and computer system. It includes a combination of the following: * device drivers * operating systems * servers * utilities * window systems The purpose of systems software is to unburden the applications programmer from the often complex details of the particular computer being used, including such accessories as communications devices, printers, device readers, displays and keyboards, and also to partition the computer's resources such as memory and processor time in a safe and stable manner. Examples are - Microsoft Windows, Linux, and Mac OS X. Programming software Programming software usually provides tools to assist a programmer in writing computer programs, and software using different programming languages in a more convenient way. The tools include: * compilers * debuggers * interpreters * linkers * text editors An Integrated development environment (IDE) is a single application that attempts to manage all these functions. Application software Application software allows end users to accomplish one or more specific (not directly computer development related) tasks. Typical applications include: * industrial automation * business software * video games * quantum chemistry and solid state physics software * telecommunications (i.e., the Internet and everything that flows on it) * databases * educational software * medical software * molecular modeling software * image editing * spreadsheet * simulation software * Word processing * Decision making software Application software exists for and has impacted a wide variety of topics. Software topics Architecture See also: Software architecture Users often see things differently than programmers. People who use modern general purpose computers (as opposed to embedded systems, analog computers and supercomputers) usually see three layers of software performing a variety of tasks: platform, application, and user software. * Platform software: Platform includes the firmware, device drivers, an operating system, and typically a graphical user interface which, in total, allow a user to interact with the computer and its peripherals (associated equipment). Platform software often comes bundled with the computer. On a PC you will usually have the ability to change the platform software. * Application software: Application software or Applications are what most people think of when they think of software. Typical examples include office suites and video games. Application software is often purchased separately from computer hardware. Sometimes applications are bundled with the computer, but that does not change the fact that they run as independent applications. Applications are usually independent programs from the operating system, though they are often tailored for specific platforms. Most users think of compilers, databases, and other "system software" as applications. * User-written software: End-user development tailors systems to meet users' specific needs. User software include spreadsheet templates and word processor templates. Even email filters are a kind of user software. Users create this software themselves and often overlook how important it is. Depending on how competently the user-written software has been integrated into default application packages, many users may not be aware of the distinction between the original packages, and what has been added by co-workers. Documentation Main article: Software documentation Most software has software documentation so that the end user can understand the program, what it does, and how to use it. Without clear documentation, software can be hard to use—especially if it is very specialized and relatively complex like Photoshop or AutoCAD. Developer documentation may also exist, either with the code as comments and/or as separate files, detailing how the programs works and can be modified. Library Main article: Software library An executable is almost always not sufficiently complete for direct execution. Software libraries include collections of functions and functionality that may be embedded in other applications. Operating systems include many standard Software libraries, and applications are often distributed with their own libraries. Standard Main article: Software standard Since software can be designed using many different programming languages and in many different operating systems and operating environments, software standard is needed so that different software can understand and exchange information between each other. For instance, an email sent from a Microsoft Outlook should be readable from Yahoo! Mail and vice versa. Execution Main article: Execution (computing) Computer software has to be "loaded" into the computer's storage (such as the hard drive or memory). Once the software has loaded, the computer is able to execute the software. This involves passing instructions from the application software, through the system software, to the hardware which ultimately receives the instruction as machine code. Each instruction causes the computer to carry out an operation – moving data, carrying out a computation, or altering the control flow of instructions. Data movement is typically from one place in memory to another. Sometimes it involves moving data between memory and registers which enable high-speed data access in the CPU. Moving data, especially large amounts of it, can be costly. So, this is sometimes avoided by using "pointers" to data instead. Computations include simple operations such as incrementing the value of a variable data element. More complex computations may involve many operations and data elements together. Quality and reliability Main articles: Software quality, Software testing, and Software reliability Software quality is very important, especially for commercial and system software like Microsoft Office, Microsoft Windows and Linux. If software is faulty (buggy), it can delete a person's work, crash the computer and do other unexpected things. Faults and errors are called "bugs." Many bugs are discovered and eliminated (debugged) through software testing. However, software testing rarely – if ever – eliminates every bug; some programmers say that "every program has at least one more bug" (Lubarsky's Law). All major software companies, such as Microsoft, Novell and Sun Microsystems, have their own software testing departments with the specific goal of just testing. Software can be tested through unit testing, regression testing and other methods, which are done manually, or most commonly, automatically, since the amount of code to be tested can be quite large. For instance, NASA has extremely rigorous software testing procedures for many operating systems and communication functions. Many NASA based operations interact and identify each other through command programs called software. This enables many people who work at NASA to check and evaluate functional systems overall. Programs containing command software enable hardware engineering and system operations to function much easier together. License Main article: Software license The software's license gives the user the right to use the software in the licensed environment. Some software comes with the license when purchased off the shelf, or an OEM license when bundled with hardware. Other software comes with a free software license, granting the recipient the rights to modify and redistribute the software. Software can also be in the form of freeware or shareware. Patents Main articles: Software patent and Software patent debate Software can be patented; however, software patents can be controversial in the software industry with many people holding different views about it. The controversy over software patents is that a specific algorithm or technique that the software has may not be duplicated by others and is considered an intellectual property and copyright infringement depending on the severity. Design and implementation Main articles: Software development, Computer programming, and Software engineering Design and implementation of software varies depending on the complexity of the software. For instance, design and creation of Microsoft Word software will take much more time than designing and developing Microsoft Notepad because of the difference in functionalities in each one. Software is usually designed and created (coded/written/programmed) in integrated development environments (IDE) like Eclipse, Emacs and Microsoft Visual Studio that can simplify the process and compile the program. As noted in different section, software is usually created on top of existing software and the application programming interface (API) that the underlying software provides like GTK+, JavaBeans or Swing. Libraries (APIs) are categorized for different purposes. For instance, JavaBeans library is used for designing enterprise applications, Windows Forms library is used for designing graphical user interface (GUI) applications like Microsoft Word, and Windows Communication Foundation is used for designing web services. Underlying computer programming concepts like quicksort, hashtable, array, and binary tree can be useful to creating software. When a program is designed, it relies on the API. For instance, if a user is designing a Microsoft Windows desktop application, he/she might use the .NET Windows Forms library to design the desktop application and call its APIs like Form1.Close() and Form1.Show()[7] to close or open the application and write the additional operations him/herself that it need to have. Without these APIs, the programmer needs to write these APIs him/herself. Companies like Sun Microsystems, Novell, and Microsoft provide their own APIs so that many applications are written using their software libraries that usually have numerous APIs in them. Software has special economic characteristics that make its design, creation, and distribution different from most other economic goods.[8][9] A person who creates software is called a programmer, software engineer, software developer, or code monkey, terms that all have a similar meaning. Industry and organizations Main article: Software industry A great variety of software companies and programmers in the world comprise the software industry . Software can be quite a profitable industry: Bill Gates, the founder of Microsoft was the richest person in the world in 2009 largely by selling the Microsoft Windows and Microsoft Office software products. The same goes for Larry Ellison, largely through his Oracle database software. Through time the software industry has become increasingly specialized. Non-profit software organizations include the Free Software Foundation, GNU Project and Mozilla Foundation. Software standard organizations like the W3C, IETF develop software standards so that most software can interoperate through standards such as XML, HTML, HTTP or FTP. Other well-known large software companies include Novell, SAP, Symantec, Adobe Systems, and Corel, while small companies often provide innovation. References

Asian stocks rise on strong US jobs data

TOKYO, Apr 5 (Reuters): Asian stocks rose Monday after data showed US employers created jobs last month at the fastest pace in three years, boosting hopes of a sustained economic recovery. US S&P 500 stock index futures rose 0.4 per cent in the Asian day after the job report, topping an intraday peak in an abbreviated futures session Friday. Most cash markets in the US and Europe were closed for the Good Friday holiday when the jobs data was released. But trading in Asia was lighter than usual, with markets in Australia, China, Hong Kong, Taiwan and New Zealand closed for holidays. European markets will remain closed Monday but US markets will reopen for business. US non-farm payrolls rose 162,000 in March, the largest since March 2007, and only the third time payrolls have increased since the recession hit in late 2007, the strongest signal yet that its economic recovery is on solid footing and needs less government help. The unemployment rate, however, held steady at 9.7 per cent for a third straight month, the Labour Department said Friday. Economists had expected nonfarm payrolls to rise 190,000 last month, but they said a solid rise in private-sector hiring gave the report a stronger-than-expected tone. Japan's benchmark Nikkei average closed up 0.47 per cent at 11,339.30, after climbing as high as 11,408.17, a fresh 18-month peak, as automakers such as Honda Motor and Toyota Motor continued to rise following a jump in US auto sales in March. The Nikkei also drew support from the yen's fall last week to a seven-month low against the dollar. A fall in the yen can help Japanese exporters as it makes their products more competitive and can increase their overseas profits when repatriated back home. The dollar later eased against the yen with traders pocketing profits after the greenback vaulted to its highest in more than seven months earlier in the day. In holiday-thinned early Asian trade, the dollar rose to near the 95 yen mark, adding to a 2.8-per cent climb last week, after the generally upbeat jobs data. The Nikkei 225's relative strength index is now reading 76. Numbers above 70 indicate a market has been overbought. Nagayuki Yamagishi, investment strategist at Mitsubishi UFJ Securities, played down worries that the Nikkei's rally was looking overstretched. "As long as it rises along with gains in the five-day moving average, an extreme sense of overheating is unlikely to emerge," said Yamagishi. The MSCI's broad measure of shares in the Asia-Pacific excluding Japan edged up 0.31 per cent. Indonesian stocks rose more than 1 per cent to a record high of 2,882.99, taking its gains to over 13 per cent so far this year as foreign investors snap up Indonesian stocks and bonds on strong economic growth prospects. The dollar started stronger in Asia on the jobs number before profit taking erased the day's gains. Markets had been betting on a solid jobs number for much of last week. The dollar eased against a basket of major currencies but edged up to near the 95 yen mark, adding to a 2.8-per cent climb last week. The yen was under broad selling pressure with the euro hitting a 10-week high and the Australian dollar striking an 18-month peak in holiday-thinned early Asia trade. Traders said climbs in long-term Treasuries yields after the jobs report, with the benchmark 10-year yield rising to a 9-month high near 4 per cent, also boosted the dollar's yield appeal compared to the low-yielding yen. Some economists said relatively strong details of the nonfarm payroll report suggested the Federal Reserve could raise interest rates as early as late this year, which would further increase the yield appeal of the dollar. The central bank had slashed them to near zero during the global financial crisis to spur growth. A solid rise in private-sector hiring also led some traders to believe the Fed may raise its discount rate again at a meeting later Monday, but most analysts doubted it would make such a move so quickly. The Fed surprised markets on Feb 18 when it hiked the discount rate, the emergency rate at which it lends to banks, by a quarter point to 0.75 per cent. US crude futures jumped 1 per cent toward $86 a barrel, to their highest since October 2008, after the jobs data. Dollar/yuan NDFs eased after US Treasury Secretary Timothy Geithner said a report on whether China manipulates its currency will be delayed ahead of a visit by Chinese President Hu Jintao. Market players believe easing Sino-US tensions raise the chances of a Chinese policy shift to allow the yuan rise gradually. One-year NDFs fall as low as 6.633 from 6.645 late Friday. Spot yuan markets are closed for holiday.
 
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